# text: "Please set the monitor to a resolution of 640x480 (or more)"
DITL_130.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=123 y1=62 x2=181 y2=82
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=11 x2=42 y2=43
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=57 y1=11 x2=306 y2=51
# text: "The monitor does not support thousands of colors at this resolution"
DITL_131.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=92 y1=78 x2=150 y2=98
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=11 y1=12 x2=43 y2=44
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=11 x2=227 y2=49
# text: "Unable to find or create a preferences file."
# item 3: TEXT (0x88) disabled
# bounds: x1=52 y1=50 x2=227 y2=66
# text: "Hall of Fame is disabled"
DITL_132.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=123 y1=100 x2=181 y2=120
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=66 y1=17 x2=290 y2=90
# text: "Colibricks ran out of memory.\nPlease allocate more memory to Colibricks in the Finder info window."
# item 2: ICON (0xA0) disabled
# bounds: x1=15 y1=18 x2=47 y2=50
# ICON resource ID: 0
DITL_133.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=109 y1=81 x2=167 y2=101
# text: "Stop"
# item 1: TEXT (0x88) disabled
# bounds: x1=57 y1=11 x2=261 y2=67
# text: "Unable to switch the screen to thousands of colors and at least 640x480"
# item 2: ICON (0xA0) disabled
# bounds: x1=13 y1=13 x2=45 y2=45
# ICON resource ID: 0
DITL_134.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=160 y1=103 x2=218 y2=123
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=18 y1=17 x2=50 y2=49
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=63 y1=17 x2=344 y2=96
# text: "Welcome to Colibricks. Since this is the first time you run this version, please verify the default settings to make sure everything is set correctly."
DITL_135.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=128 y1=68 x2=186 y2=88
# text: "Quit"
# item 1: ICON (0xA0) disabled
# bounds: x1=13 y1=14 x2=45 y2=46
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=55 y1=13 x2=300 y2=49
# text: "This application requires QuickTime."
DITL_136.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=107 y1=212 x2=176 y2=232
# text: "Great!"
# item 1: TEXT (0x88) disabled
# bounds: x1=12 y1=14 x2=271 y2=193
# text: "Congratulations! You have completed all 50 levels of Colibricks.\n\nYou get an extra bonus of 250,000 points, plus 50,000 points for each life you have left.\n\n250000 + ^0 * 50000 = ^1\n\nTotal score: ^2"
DITL_137.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=168 y1=220 x2=226 y2=240
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=15 y1=171 x2=60 y2=191
# text: "Go"
# item 2: TEXT (0x88) disabled
# bounds: x1=15 y1=12 x2=380 y2=58
# text: "Colibricks 1.3.2 was written by Michel Colman\nCopyright 2000-2001 Michel Colman. All rights reserved.\n"
# item 3: TEXT (0x88) disabled
# bounds: x1=70 y1=171 x2=288 y2=211
# text: "Visit the Colibricks website: \nhttp://nav.to/colibricks"
# item 4: TEXT (0x88) disabled
# bounds: x1=15 y1=58 x2=345 y2=96
# text: "This copy of Colibricks is registered to:\n^0"
# item 5: TEXT (0x88) disabled
# bounds: x1=15 y1=104 x2=379 y2=160
# text: "This program may be freely distributed as a demo version, without any registration code. Please read the readme file for more details."
DITL_138.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=102 y1=113 x2=184 y2=133
# text: "Try again"
# item 1: ICON (0xA0) disabled
# bounds: x1=12 y1=13 x2=44 y2=45
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=54 y1=14 x2=269 y2=97
# text: "Invalid registration code!\nPlease check the code and enter it exactly like you received it.\nYou may also use copy and paste"
DITL_139.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=142 y1=197 x2=200 y2=217
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=13 y1=15 x2=45 y2=47
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=54 y1=15 x2=329 y2=154
# text: "Thank you for registering!\n\nBe sure to write down your serial number in a safe place for future reference.\n\nRemember, this is your own, unique code. We keep track of all codes and their owners, so don\'t share it with others."
# item 3: TEXT (0x88) disabled
# bounds: x1=54 y1=158 x2=324 y2=178
# text: "Thanks for supporting shareware!"
DITL_140.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=102 y1=121 x2=160 y2=141
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=11 y1=10 x2=260 y2=115
# text: "Congratulations! You have completed the demo part of Colibricks.\n\nNow go get your registration code to play all 50 levels!"
DITL_141.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=92 y1=68 x2=150 y2=88
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=12 y1=13 x2=44 y2=45
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=54 y1=14 x2=220 y2=48
# text: "Please enter your name"
DITL_142.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=135 y1=95 x2=193 y2=115
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=13 y1=15 x2=45 y2=47
# ICON resource ID: 1
# item 2: TEXT (0x88) disabled
# bounds: x1=56 y1=15 x2=311 y2=85
# text: "The paused game was and remains a demo game until it is finished or aborted. The next game you start, will have all the levels."
DITL_143.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=295 y1=164 x2=376 y2=184
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=217 y1=163 x2=275 y2=183
# text: "Quit"
# item 2: TEXT (0x88) disabled
# bounds: x1=19 y1=18 x2=381 y2=147
# text: "Thank you for playing this demo version of Colibricks.\n\nThe demo only includes 6 levels. If you register for only $16, you can play all 50 levels! \n\nRead the readme file for details. Or visit the Colibricks website: http://nav.to/colibricks"
DITL_144.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=116 y1=78 x2=174 y2=98
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=11 x2=42 y2=43
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=54 y1=12 x2=282 y2=64
# text: "Error: the file could not be saved.\nMaybe the disk is full or locked."
DITL_145.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=279 y1=71 x2=337 y2=91
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=197 y1=71 x2=264 y2=91
# text: "Cancel"
# item 2: BUTTON (0x04) enabled
# bounds: x1=55 y1=71 x2=145 y2=91
# text: "Don\'t save"
# item 3: TEXT (0x88) disabled
# bounds: x1=56 y1=13 x2=330 y2=68
# text: "A game is still in progress. Save the game before ^0?"
# item 4: ICON (0xA0) disabled
# bounds: x1=11 y1=12 x2=43 y2=44
# ICON resource ID: 2
DITL_146.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=64 y1=75 x2=122 y2=95
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=63 y1=18 x2=174 y2=64
# text: "The game has been saved"
# item 2: ICON (0xA0) disabled
# bounds: x1=13 y1=17 x2=45 y2=49
# ICON resource ID: 1
DITL_147.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=105 y1=115 x2=163 y2=135
# text: "Quit"
# item 1: ICON (0xA0) disabled
# bounds: x1=15 y1=16 x2=47 y2=48
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=68 y1=18 x2=269 y2=104
# text: "This version of Colibricks requires MacOS X or higher. Please use the classic version, which is normally included in the same folder."
DITL_150.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=135 y1=98 x2=193 y2=118
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=31 y1=97 x2=97 y2=117
# text: "Cancel"
# item 2: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=150 y1=54 x2=172 y2=74
# CNTL resource ID: 201
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=54 y1=56 x2=143 y2=72
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=179 y2=45
# text: "Please choose or enter your name:"
DITL_151.txt
# 15 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=326 y1=407 x2=384 y2=427
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=146 y1=408 x2=218 y2=428
# text: "Cancel"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=12 y1=12 x2=335 y2=30
# text: "Resolution switching"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=12 y1=92 x2=118 y2=110
# text: "VBL Sync"
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=12 y1=210 x2=192 y2=230
# CNTL resource ID: 202
# item 5: CHECKBOX (0x05) enabled
# bounds: x1=255 y1=211 x2=361 y2=229
# text: "Stereo"
# item 6: CHECKBOX (0x05) enabled
# bounds: x1=12 y1=347 x2=229 y2=365
# text: "Randomize levels"
# item 7: CHECKBOX (0x05) enabled
# bounds: x1=30 y1=369 x2=248 y2=387
# text: "High levels less likely"
# item 8: TEXT (0x88) disabled
# bounds: x1=30 y1=32 x2=467 y2=90
# text: "Colibricks can change the resolution of your monitor automatically. However, this might cause problems (black screen, flickering, ...) on certain non-Apple configurations."
# item 9: TEXT (0x88) disabled
# bounds: x1=30 y1=112 x2=456 y2=191
# text: "Colibricks can synchronize the graphics to the display\'s refresh rate. This normally produces smooth graphics, but on certain systems it may actually be counterproductive.\nIf the graphics are choppy or torn, try switching this off."
# item 10: TEXT (0x88) disabled
# bounds: x1=30 y1=238 x2=501 y2=294
# text: "To mute the Colibricks sound, choose 0 channels.\nMore channels give a better sound quality but require more processing time on slower computers, and might make the game less fluent."
# item 11: PICTURE (0xC0) disabled
# bounds: x1=10 y1=192 x2=510 y2=193
# PICT resource ID: 134
# item 12: PICTURE (0xC0) disabled
# bounds: x1=10 y1=340 x2=510 y2=341
# PICT resource ID: 134
# item 13: TEXT (0x88) disabled
# bounds: x1=30 y1=294 x2=503 y2=330
# text: "Note that virtual memory may decrease sound quality and produce slight delays in the sound."
# item 14: PICTURE (0xC0) disabled
# bounds: x1=10 y1=393 x2=510 y2=394
# PICT resource ID: 134
DITL_152.txt
# 8 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=174 y1=167 x2=253 y2=187
# text: "Register"
# item 1: BUTTON (0x04) enabled
# bounds: x1=44 y1=167 x2=114 y2=187
# text: "Cancel"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=84 y1=127 x2=258 y2=143
# text: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=84 y1=98 x2=258 y2=114
# text: ""
# item 4: TEXT (0x88) disabled
# bounds: x1=57 y1=15 x2=281 y2=83
# text: "Please enter your name and registration code below, exactly like the message you received.\nYou may use Copy/Paste"